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Potentialares
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PostSubject: Giant city!   Thu Feb 02, 2012 11:35 pm

So I'm getting started on the new city and I need ideas/inspiration. Its going to be a giant medieval city, complete with castle, church, graveyard, and full out market. I NEED YOU GUYS RIGHT NOW

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PostSubject: Re: Giant city!   Fri Feb 03, 2012 1:24 am

Potentialares wrote:
So I'm getting started on the new city and I need ideas/inspiration. Its going to be a giant medieval city, complete with castle, church, graveyard, and full out market. I NEED YOU GUYS RIGHT NOW
Hm I have no idea.

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PostSubject: Re: Giant city!   Fri Feb 03, 2012 1:43 am

timmyoseaton wrote:
Potentialares wrote:
So I'm getting started on the new city and I need ideas/inspiration. Its going to be a giant medieval city, complete with castle, church, graveyard, and full out market. I NEED YOU GUYS RIGHT NOW
Hm I have no idea.

Well thats...not helpful at all

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PostSubject: Re: Giant city!   Fri Feb 03, 2012 8:06 am

Hey well the original packages for donors including a type of house or condo rooms getting bigger with the donor rank. Ikoi came up with this and the idea is that they have a room that they can access at the safezone and store stuff without a worry or just plain live there. I will install a plugin to lock the door to the room and the chests. It would still be fine being a safezone because you can still open and use things. Sorry I couldn't sleep so I'm really tired Razz. If you understood that you get what I mean.
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Longlong109
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PostSubject: Re: Giant city!   Fri Feb 03, 2012 10:00 am

If your looking for inspiration...how about this i build a mid-evil city of my own On My singleplayer?
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PostSubject: Re: Giant city!   Fri Feb 03, 2012 10:22 am

kd280z wrote:
Hey well the original packages for donors including a type of house or condo rooms getting bigger with the donor rank. Ikoi came up with this and the idea is that they have a room that they can access at the safezone and store stuff without a worry or just plain live there. I will install a plugin to lock the door to the room and the chests. It would still be fine being a safezone because you can still open and use things. Sorry I couldn't sleep so I'm really tired Razz. If you understood that you get what I mean.

Yeah that makes sense, I was definitely planning on making housing. So far there is going to be a church, a market, a castle, a housing district and a graveyard. I was thinking about a harbor but that will have to wait, since we have no water.
Would there be a way for me to access warp setting commands and/or safezone commands? A lot of the time when I'm building there isn't anyone on to claim safezone if I need it and I would really rather not have the castle I spent three hours on griefed xD I don't have to have them but it would just be something to look into to see what we can do

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PostSubject: Re: Giant city!   Fri Feb 03, 2012 4:33 pm

Yes, I may add the ability to safezone to you and maybe builders in general.
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Longlong109
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PostSubject: Re: Giant city!   Fri Feb 03, 2012 6:09 pm

Shouldn't you guys instead of calling the cities "cities"why don't you call it kingdoms in the spirit of the midevil and fantasy style server we have right now
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PostSubject: Re: Giant city!   Fri Feb 03, 2012 6:29 pm

kd280z wrote:
Yes, I may add the ability to safezone to you and maybe builders in general.

I dont think it would be a good idea if deso had special commands...0.o I feel like he would wreak some major havoc if you started giving him special things xD

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PostSubject: Re: Giant city!   Fri Feb 03, 2012 6:52 pm

kd280z wrote:
Hey well the original packages for donors including a type of house or condo rooms getting bigger with the donor rank. Ikoi came up with this and the idea is that they have a room that they can access at the safezone and store stuff without a worry or just plain live there. I will install a plugin to lock the door to the room and the chests. It would still be fine being a safezone because you can still open and use things. Sorry I couldn't sleep so I'm really tired Razz. If you understood that you get what I mean.

Me too Razz

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PostSubject: Re: Giant city!   Sat Feb 04, 2012 12:35 am

I feel like pulling up a "this is why we can't have nice things" pic. But Deso is fine if you watch over him :p.
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PostSubject: Re: Giant city!   Sat Feb 04, 2012 12:46 am

kd280z wrote:
I feel like pulling up a "this is why we can't have nice things" pic. But Deso is fine if you watch over him :p.

Yeah he isn't horrible like I thought of him when I had my first impression Smile

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PostSubject: Re: Giant city!   Sat Feb 04, 2012 12:48 am

kd280z wrote:
I feel like pulling up a "this is why we can't have nice things" pic. But Deso is fine if you watch over him :p.

Lol yeah deso is perfectly fine at building and everything as long as it's guided xD

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