| Giant city! | |
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Potentialares Advanced Member
Posts : 354 Join date : 2012-01-26 Age : 110 Location : Columbia, South Carolina
| Subject: Giant city! Thu Feb 02, 2012 11:35 pm | |
| So I'm getting started on the new city and I need ideas/inspiration. Its going to be a giant medieval city, complete with castle, church, graveyard, and full out market. I NEED YOU GUYS RIGHT NOW | |
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timmyoseaton J-Mod
Posts : 202 Join date : 2012-01-15 Age : 28 Location : Alaska.
| Subject: Re: Giant city! Fri Feb 03, 2012 1:24 am | |
| - Potentialares wrote:
- So I'm getting started on the new city and I need ideas/inspiration. Its going to be a giant medieval city, complete with castle, church, graveyard, and full out market. I NEED YOU GUYS RIGHT NOW
Hm I have no idea. | |
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Potentialares Advanced Member
Posts : 354 Join date : 2012-01-26 Age : 110 Location : Columbia, South Carolina
| Subject: Re: Giant city! Fri Feb 03, 2012 1:43 am | |
| - timmyoseaton wrote:
- Potentialares wrote:
- So I'm getting started on the new city and I need ideas/inspiration. Its going to be a giant medieval city, complete with castle, church, graveyard, and full out market. I NEED YOU GUYS RIGHT NOW
Hm I have no idea. Well thats...not helpful at all | |
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kd280z Owner
Posts : 304 Join date : 2012-01-02 Age : 26 Location : Connecticut, USA
| Subject: Re: Giant city! Fri Feb 03, 2012 8:06 am | |
| Hey well the original packages for donors including a type of house or condo rooms getting bigger with the donor rank. Ikoi came up with this and the idea is that they have a room that they can access at the safezone and store stuff without a worry or just plain live there. I will install a plugin to lock the door to the room and the chests. It would still be fine being a safezone because you can still open and use things. Sorry I couldn't sleep so I'm really tired . If you understood that you get what I mean. | |
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Longlong109 Junior Member
Posts : 62 Join date : 2012-01-22 Age : 23 Location : Pennslyvania
| Subject: Re: Giant city! Fri Feb 03, 2012 10:00 am | |
| If your looking for inspiration...how about this i build a mid-evil city of my own On My singleplayer? | |
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Potentialares Advanced Member
Posts : 354 Join date : 2012-01-26 Age : 110 Location : Columbia, South Carolina
| Subject: Re: Giant city! Fri Feb 03, 2012 10:22 am | |
| - kd280z wrote:
- Hey well the original packages for donors including a type of house or condo rooms getting bigger with the donor rank. Ikoi came up with this and the idea is that they have a room that they can access at the safezone and store stuff without a worry or just plain live there. I will install a plugin to lock the door to the room and the chests. It would still be fine being a safezone because you can still open and use things. Sorry I couldn't sleep so I'm really tired . If you understood that you get what I mean.
Yeah that makes sense, I was definitely planning on making housing. So far there is going to be a church, a market, a castle, a housing district and a graveyard. I was thinking about a harbor but that will have to wait, since we have no water. Would there be a way for me to access warp setting commands and/or safezone commands? A lot of the time when I'm building there isn't anyone on to claim safezone if I need it and I would really rather not have the castle I spent three hours on griefed xD I don't have to have them but it would just be something to look into to see what we can do | |
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kd280z Owner
Posts : 304 Join date : 2012-01-02 Age : 26 Location : Connecticut, USA
| Subject: Re: Giant city! Fri Feb 03, 2012 4:33 pm | |
| Yes, I may add the ability to safezone to you and maybe builders in general. | |
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Longlong109 Junior Member
Posts : 62 Join date : 2012-01-22 Age : 23 Location : Pennslyvania
| Subject: Re: Giant city! Fri Feb 03, 2012 6:09 pm | |
| Shouldn't you guys instead of calling the cities "cities"why don't you call it kingdoms in the spirit of the midevil and fantasy style server we have right now | |
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Potentialares Advanced Member
Posts : 354 Join date : 2012-01-26 Age : 110 Location : Columbia, South Carolina
| Subject: Re: Giant city! Fri Feb 03, 2012 6:29 pm | |
| - kd280z wrote:
- Yes, I may add the ability to safezone to you and maybe builders in general.
I dont think it would be a good idea if deso had special commands...0.o I feel like he would wreak some major havoc if you started giving him special things xD | |
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ikoi99 Semi-Admin
Posts : 361 Join date : 2012-01-15 Age : 29
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kd280z Owner
Posts : 304 Join date : 2012-01-02 Age : 26 Location : Connecticut, USA
| Subject: Re: Giant city! Sat Feb 04, 2012 12:35 am | |
| I feel like pulling up a "this is why we can't have nice things" pic. But Deso is fine if you watch over him :p. | |
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ikoi99 Semi-Admin
Posts : 361 Join date : 2012-01-15 Age : 29
| Subject: Re: Giant city! Sat Feb 04, 2012 12:46 am | |
| - kd280z wrote:
- I feel like pulling up a "this is why we can't have nice things" pic. But Deso is fine if you watch over him :p.
Yeah he isn't horrible like I thought of him when I had my first impression | |
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Potentialares Advanced Member
Posts : 354 Join date : 2012-01-26 Age : 110 Location : Columbia, South Carolina
| Subject: Re: Giant city! Sat Feb 04, 2012 12:48 am | |
| - kd280z wrote:
- I feel like pulling up a "this is why we can't have nice things" pic. But Deso is fine if you watch over him :p.
Lol yeah deso is perfectly fine at building and everything as long as it's guided xD | |
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